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杰拉德·布洛姆Gerald Brom

( “最黑暗的艺术家” )

杰拉德·布洛姆作为年轻的顶级幻想艺术家之一,布洛姆有着一个公认的绰号——“最黑暗的艺术家”,这个名称来源于他作品中的那些充满哥特式恐怖诡异的气氛和扭曲的人或怪兽的形象。

  • 中文名杰拉德·布洛姆
  • 外文名Gerald Brom
  • 别名杰拉尔德·布劳姆
  • 性别
  • 国籍美国
  • 出生地阿尔巴尼佐治亚
  • 出生日期1965年3月9日
  • 职业画家
  • 主要成就顶级幻想艺术家之一
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中文介绍

早期的生活

布朗生于1965年3月9日,在奥尔巴尼,格鲁吉亚的儿子美国陆军飞行员他大部分时间都在他的早年,住在等其它国家日本德国(他毕业法兰克福美国高中),美国包括阿拉巴马州夏威夷.长大作为军事依赖他的姓,而现在他的名字只是布朗迹象:“我问了比其他任何问题。这是我真正的名字,我的姓氏。我叫布朗作为一个孩子,这只是卡住了。”

布朗自童年以来绘画,虽然他从未采取任何正式的艺术课程。“我不会完全叫自己自学的,因为我一直看着其他艺术家和模拟的工作我喜欢。你可以说他们教我。”布朗引用的工作弗兰克弗雷泽塔,惠,诺曼·罗克韦尔影响他的风格:“好吧……罗克韦尔不是大多数人希望我的灵感,但他只是画得那么好。与其说我是风格但是这样做,你不得不佩服他的技巧。”

职业生涯

二十岁的时候,布朗开始全职工作作为一个商业插画家。21岁的时候,他有两个国家艺术的代表,是等客户工作可口可乐,IBM,美国有线电视新闻网,哥伦比亚电影公司.TSR,Inc .)聘请布朗在1989年全日制24岁。布朗贡献所有的TSR的游戏和书籍,特别是黑暗的太阳设置:“我几乎设计的外观和感觉黑暗的太阳活动。我在做画之前他们甚至写设置。我会做一幅画或一个示意图,设计师写这些人物和思想融入了故事情节。我非常参与开发过程。我一直幸运参与很多项目的开发结束我工作,从角色扮演游戏到电脑游戏。”根据香农Appelcline,布朗“黑太阳贡献了独特的插图,帮助它有别于其他TSR游戏更典型的幻想画”。26他的画作已经出版具有收藏价值的纸牌游戏向导的海岸魔术:收集最后的独角兽的游戏'异端:天国.布朗的作品,以及弗兰克弗雷泽塔的年代,用于发展的视觉看游戏系列军阀.

1993年,四年后在临时避难所,布朗回到了自由市场,还是专业阴暗面的角色扮演游戏,纸牌游戏和漫画流派。汉斯莱Shane花边提出了游戏的想法Deadlands后他看到布朗的封面墓地:亚特兰大白色的狼,布朗最初版本的封面。325年他的作品也出现在书籍封面等作者迈克尔•克,安妮·麦卡,特里·布鲁克斯.布朗贡献概念电脑游戏等异教徒二世,几位高级动物房子等电影斯坦·温斯顿工作室;他还联合创办,艺术指导,说明了黑暗时代收藏卡片游戏。他已经做过电影概念艺术家,并创建了插图漫画(通过直流,混乱,黑马),电脑游戏(id软件,暴雪,世嘉动视暴雪).布朗也很活跃的布朗迷恋从Fewture和一系列的玩具青铜器富兰克林造币厂小说和绘画(由迈克尔•克特里•布鲁克斯R.A.塞尔瓦托,埃德加赖斯Burroughs).

布朗在1998年回到了TSR,做画的Alternity游戏,AD&D角色扮演游戏和它的被遗忘的国度Planescape行,和覆盖地牢杂志。他的工作包括在这本书Dragonlance艺术大师。他还回到绘画书籍封面TSR的继任者向导的海岸,包括的封面战争的蜘蛛女王系列和再版《阿凡达》系列.

English Introduction

Early life

Brown was born on March 9, 1965. In Albany, Georgia's son, U.S. Army pilot, spent most of his time in his early years, living in other countries such as Japan and Germany (he graduated from Frankfurt American high school), the United States including Alabama and Hawaii. Growing up as a military dependent on his last name, now his name is just a sign of Brown: "I asked more than any other question. This is my real name, my last name. My name is brown as a kid, it's just stuck. "

Brown has painted since childhood, although he has never taken any formal art courses. "I won't call myself totally self-taught, because I've been watching other artists and simulation work I like. You can say they taught me. " Brown cited the work of Frank Frazetta, wye, and Norman Rockwell to influence his style: "well Rockwell wasn't the inspiration most people wanted, but he just painted so well. I'm not so much a style, but you have to admire his skill. "

Career

At the age of 20, Brown began to work full-time as a business illustrator. At the age of 21, he had two representatives of national art, who were waiting for clients to work. Coca Cola, IBM, CNN, Columbia film company. TSR, Inc.) hired brown to work full-time in 1989 at the age of 24. Brown contributed all of the TSR's games and books, especially the dark sun settings: "I almost designed the look and feel of the dark sun activity.". They even wrote the settings before I did the painting. I would make a picture or a sketch, and the designer would write these characters and thoughts into the story. I am very involved in the development process. I've been lucky enough to be involved in many projects, from role-playing games to computer games According to Shannon appelcline, Brown "black sun has contributed unique illustrations to help it distinguish it from other TSR games more typical of fantasy painting.". His paintings have been published with a collection of valuable solitaire games such as wizard's coastal Magic: collection and final unicorn's game 'heresy: the kingdom of heaven. Brown's works, as well as Frank Frazetta's era, used to develop the visual game series warlord

In 1993, four years later in a makeshift shelter, Brown returned to the free market as a professional dark side role-playing game, card game and comic genre. Hensley Shane lace put forward the idea of the game Deadlands after he saw Brown's cover graveyard: Atlanta's White Wolf, Brown's original version of the cover. In 325, his works also appeared in the book cover and other authors Michael K, Anne McCarthy, Terry Brooks Brown contributed concept computer games and other pagan II, several high-level animal houses and other films Stan Winston studios; he also co founded, art director, explaining the collection of card games in the dark ages. He has worked as a film concept artist and created illustrative comics (via DC, chaos, dark horse), computer games (ID software, Blizzard, SEGA and Activision Blizzard). Brown is also very active in Brown's infatuation with novels and paintings from the Franklin Mint (by Michael Kerry Brooks R.A. cervato, Edgar Rice Burroughs) from feture and a series of toy bronzes

Brown returned to TSR in 1998, doing painted Alternity games, AD & D role-playing games and its forgotten country and Planescape line, and covering dragon and dungeon magazines. His work includes master of art in this book Dragonlance. He also went back to painting book cover TSR's successor guide to the coast, including the cover of the war Spider Queen series and the reprint of "Avatar" series

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